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Mailing List Logs for ShadowRN

From: Alfredo B Alves <dghost@****.COM>
Subject: Re: Sick thing to do to a dead Runner.
Date: Fri, 29 May 1998 00:19:46 -0500
On Fri, 29 May 1998 00:42:03 -0400 "Steven A. Tinner"
<bluewizard@*****.COM> writes:
>>This is a rather nasty idea inspired by the dream I had last night.
>
><SNIP 2170 wake-up call>
>
>>After the last Runner falls unconcious from the hail of Sec Guard
>>bullets, Evil GM lets them sit for a minute or two while he flips to
>>the back of his binder. Suddenly it's 2173, and the shadowrunners have
>>just been brought out of cryosleep for [insert reason/plothook here].
>>
>>What do you think?

>Another, easier one is to have them all wake up and THINK that it's
2170.
>Maybe the corp screws with their memories, maybe they implant custom
>simsense, so the PC's all perceive everything as futuristic.
>Now the corp offers to teach them about their "new world" and uses them
to
>help root out other "refugees from the past" who seek to topple the
corp's
>benevolent utopia.
>
>It would be quite simple for the corp to paint a picture of the future
>making them out to be the saviors of mankind, especially with a simchip
>making any non-corp affiliated person look like an evil mutant or worse.
>
>Good plotline though, however you implement it.
>
>Steven A. Tinner - ICQ#12789001
<SNIP Sig>

Actually, for this idea, I'd think that a Matrix like sim program
depicting a projected enviroment anywhere from 6 months to 10 years into
the future would work best ... using info gathered from a mind probe
spell inputed into a sim program running on a UV host as well as some
sort of sim-interrogation program ... and as the char(s) progress through
the simulation, the corp uses the data gathered to geek / blackmail as
appropriate (ie the char would use passwords and such that the corp could
use to get someone's guard down ... as well as having the char's voice on
file)

If the corp's intent was to geek the char's associates as the corp geeked
pals of the char, the char's pals would pop up dead with evidence that
might give the char reason to search out his buds to 1) find more info
and/or 2) warn them

When the char's usefulness is at an end, the sim program begins to
degrade (in rationality / consistancy, not quality ... and the char goes
bonkers (and prolly sent to some medical R&D dept ... ;)

D.Ghost
(aka Pixel, Tantrum, and RuPixel)

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