From: | Alfredo B Alves <dghost@****.COM> |
---|---|
Subject: | Re: Sick thing to do to a dead Runner. |
Date: | Fri, 29 May 1998 00:24:17 -0500 |
writes:
>In a message dated 98-05-29 00:42:37 EDT, Tinner writes:
><SNIP>
><< Another, easier one is to have them all wake up and THINK that it's
2170.
> Maybe the corp screws with their memories, maybe they implant custom
> simsense, so the PC's all perceive everything as futuristic.
> Now the corp offers to teach them about their "new world" and uses them
to
> help root out other "refugees from the past" who seek to topple the
corp's
> benevolent utopia.
> >>
>I think that something like this was proposed in the Lone Star
sourcebook
>about hooking prisoners to simsense. I think that it would bear looking
into.
>
>Mgkelly
I believe you are thinking of the PAB (Programmable ASSIST Biofeedback)
units in Shadowbeat (page 47) ... I was looking into these as possibility
for "Ghost Hacking" rules after Panther (Thanks) pointed it out to me :)
D.Ghost
(aka Pixel, Tantrum, and RuPixel)
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