From: | Rune Fostervoll <runefo@***.UIO.NO> |
---|---|
Subject: | Re: Sniping in SR |
Date: | Sat, 30 May 1998 05:00:54 +0200 |
>My rule allows the rolling of a related skill (at the GMs discretion).
>Every two sucesses on the skill test reduces the Perception target
>number by one. Rather like centering, really.
>
>So say you`re walking through a park.. You think someone`s watching you,
>hidden in the shadows. You have high Stealth, so you know where you`d
>hide, if *you* were following you. You can spot the good hiding places,
>basically.
Hm... yes, this sounds reasonable. But it should only be applicable if actively
using that skill for that purpose, though, not a 'generic' modifier.
(I guess that's the way you intend it, but it shouldn't go without mention.).
ABout skill being determined by what kind of character it is...
It doesn't ring well with me. Either the character knows about firearms and
their effect on people, or they don't. The effect you mention might be
due to a combination with Stealth, though, or using stealth instead.
--
ADVICE, n. The smallest current coin.
-Ambrose Bierce