From: | Alfredo B Alves <dghost@****.COM> |
---|---|
Subject: | Re: Human inhabitation by an ally spirit |
Date: | Sat, 30 May 1998 02:28:49 -0500 |
writes:
<SNIP corpses as Ally "hosts">
>- Disney Shaman
>
>P.S: Always loved familiars... Force 6 ally spirit in an Elephant...
pack=
>s a whallop, but how do you get him aboard the copter? Then again, he
can fly
>real well... Dumbo Grown Up! :) Almost as good as the same spirit in a
weasel.
>Str 6. Go for it, little dude. "Diesel the Weasel" indeed... (Okay. need
sleep
>for sure)
ROFLMCAO! yes! can I borrow the Diesel Weasel Bit? that rocks ... If ya
wanna get nasty, try a Force 6 spirit in a Large Shark with 3D movement
... ACK! ... now for the humorous portion of the show ;)
Force 6 Ally inside a rabbit with 3D movement. (a rabbit with Big-big
fangs!) ;)
and if ya put the spirit in a horse, ya got a flying steed (Force 6 =
Quickness of 10 x 4 ... not bad!)
What about an Ally spirit in an Armadillo? (call him/her/it road kill)
It'd be nice if you get "buy" the powers of whatever spirit your Ally is
based on (ie what plane it is from) can you imagine being attacked by a
flying flaming bunny (ya can still do it with free spirits <eg> ... free
spirits can use their spirit powers in animal form)
Ick, nasty thougt ... Free Air elemental inhabiting Horse ... F 4, SE
2... in animal form has Quickness of 10 x 4 and can use Movement power
increasing speed to x 6 for a grand total of 240! (or 288 kph!)...Query:
can the spirit still fly or only Allies can do that?
Also how does an Ally use Sense link and Telepathy after going free?
powers are useless?
D.Ghost
(aka Pixel, Tantrum, and RuPixel)
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