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Mailing List Logs for ShadowRN

From: 'K' is the Symbol <Ereskanti@***.COM>
Subject: Re: Human inhabitation by an ally spirit
Date: Sat, 30 May 1998 11:53:33 EDT
In a message dated 5/30/98 2:32:08 AM US Eastern Standard Time,
dghost@****.COM writes:

> On Sat, 30 May 1998 02:25:14 EDT Disney Shaman <DisnyShamn@***.COM>
> writes:
> <SNIP corpses as Ally "hosts">
> >- Disney Shaman
> >
> >P.S: Always loved familiars... Force 6 ally spirit in an Elephant...
> pack=
> >s a whallop, but how do you get him aboard the copter? Then again, he
> can fly
> >real well... Dumbo Grown Up! :) Almost as good as the same spirit in a
> weasel.
> >Str 6. Go for it, little dude. "Diesel the Weasel" indeed... (Okay.
need
> sleep
> >for sure)

Oh yeah, I can see this one as well...

> ROFLMCAO! yes! can I borrow the Diesel Weasel Bit? that rocks ... If ya
> wanna get nasty, try a Force 6 spirit in a Large Shark with 3D movement
> ... ACK! ... now for the humorous portion of the show ;)
> Force 6 Ally inside a rabbit with 3D movement. (a rabbit with Big-big
> fangs!) ;)

I would say you can borrow anything you want at your leisure. Who knows what
else. As for the Shark, well, yeah, "Land Shark" for some reason flies to
mind...

> and if ya put the spirit in a horse, ya got a flying steed (Force 6 =
> Quickness of 10 x 4 ... not bad!)

Been there, done that...

> What about an Ally spirit in an Armadillo? (call him/her/it road kill)

OH yeah, a perfect way to start a good relationship with a Familiar...NOT!!!
Just wait until it decides to roll all over your butt... :)

> It'd be nice if you get "buy" the powers of whatever spirit your Ally is
> based on (ie what plane it is from) can you imagine being attacked by a
> flying flaming bunny (ya can still do it with free spirits <eg> ... free
> spirits can use their spirit powers in animal form)

The GM can do whatever he wants, but what works for the game could well be
something else.

> Ick, nasty thougt ... Free Air elemental inhabiting Horse ... F 4, SE
> 2... in animal form has Quickness of 10 x 4 and can use Movement power
> increasing speed to x 6 for a grand total of 240! (or 288 kph!)...Query:
> can the spirit still fly or only Allies can do that?

Allies that are -Free- while in Inhabitation mode are stuck in said body for
the remainder of their earthly days. As for a Free Spirit can pull off???
Imagination ???

> Also how does an Ally use Sense link and Telepathy after going free?
> powers are useless?

IF the person attempting to use said knows the "True Name" of said
individual/entity, they they can use the Sense Link (example of which is given
in Blood in the Boardroom Sourcebook concerning the Free Spirit "Buttercup")
with the being. Aid Power is probably along the same lines. Telepathy may or
may not be changed, that is up to the GM directly.

As for gaining said "powers" for a being, perhaps make it a "Design
Requirement" for either the Ritual of Summoning or the Ritual of Change. It
would probably have a karma cost to it as well, my suggestion is to make most
powers either equal to the cost for "Edges" from the SR-Companion (ie; 10
points of karma per point value of the edge) -OR- a flat rate equal to the
spirit's force times 3 or 5 points of karma per power.

All IMO of course :)
=K

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