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Mailing List Logs for ShadowRN

From: 'K' is the Symbol <Ereskanti@***.COM>
Subject: Re: Sniping in SR
Date: Sun, 31 May 1998 10:38:30 EDT
In a message dated 5/31/98 1:52:19 AM US Eastern Standard Time,
runefo@***.UIO.NO writes:

> Well, according to the rules on rigged missiles, they give the rigger
> a 'gracious exit' as the missile impacts. Should do the same with
> these.. (might cost a bit, but then, it allready does). I kinda like
> the idea myself, even though it reminds me of an *extremely* poor
> movie I saw once... by the way, are the arrows 'normal' size or
> larger? I'd think they'd have to be larger... oh, and can
> you say VERY distinctive style? :)

Size of the arrow??? Hmm...perhaps slightly larger, most definitely agree
with you there, say 20% or so, but NOT more than that and not enough to really
effect the "range" of the marksman.

Distinctive Style??? Wow, I bet Mike had never considered they, he could have
gotten more out of the character design. NOPE, CAN'T get it now... :P (j/k)

Gracious Exit? Well, yeah, that depends on the method he uses. In the games
here, we also have "Hot" and "Cold" Rigging Options, which is a
slightly off-
sided step from the "Captain's Chair" mode in R2. Basically it means whether
or not a "Control Pool" is accessible or not. As it stands now, the avionics
of the arrows are NOT in the final advanced stages as to allow for a "Gracious
Exit" per say (is this a special maneuver possibly that could be invented for
Riggers??? :)

> That said, I don't know exactly how effective they should be... in
> fact what *would* the effect be? Same as aiming while 'on the way' ?
> What's the plan, K?

That is part of the idea. Mike is intending these things to be the "one-shot:
Dead" thing, removing literally as much recoil as possible from the user, near
stealth as far as being "silenced", and having a FAR greater impactive thought
on things (the "arrow sticking out of the head routine").

The trick in this case is distance covered and "how long" the rigger would
have to actually aim, and how much of a "course correction" could actually be
made. That is part of the reason we used that "Speed vs. Strength/Power"
conversion you saw Mike using. Gives us a way of measuring out things as far
as "control tests" would possibly be concerned.

=K

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