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Mailing List Logs for ShadowRN

From: David Fallon dfallon@****.edu
Subject: A perfectly acceptable reason to test the new list...
Date: Mon, 8 Feb 1999 12:09:52 -0800
>> Erm.... That's pretty munchkin. Anytime the logic goes "It's only X
>> essence", the character is looking at the rules, and not at their
character
>> background.
>
>Yes, a haracter should not have an exact knowledge of hte essence cost.
>However, they do have some clue as to how much of a change a piece of
>cyber will make. In this case, part of the reaosn the run went bad was
>that anderson couldn't hit the broadside of a barn with a gun and his
>magic wasn't working. I don;t see any problem with the character lying in
>bed recovering from wounds which killed most of his group thinking things
>through and deciding that he will go ahead and get the smart link and the
>cyberyes in order to avoid the particular shortcomings that got him hosed
>on teh lst run. Acmittedly, he didn't think it through in terms of essance
>numbers, but probably did relize that "the smart gun link and the
>cybereyes will probably do no more harm to my body intergrity and the
>relationship I share with dog than the cybereyes alone".


<shrug> It becomes munchkin when the logic is "what else can I get to make
it exactly 1 point of essence?", which is what it sounds like. My personal
feelings is that 99% of the mages should be absolutely horrified of someone
carving out parts of their body and replacing them with machines, but
certainly if your campaign has a more relaxed attitude then that, then go
with it.

>> Even a small bit of cyberware is really pushing it. I recommend reading a
>> book called 2XS by Nigel D. Findley, if you haven't already. I think it's
>> out of print, but it's a _really_ good book to make some of the issues a
>> character _should_ have with cyberware clearer. The main character is a
>> private detective who does his best to survive on the street without
>> cyberware, because he likes his body just the way it is, thank you. I
don't
>> think every character should be like this, but some of this should be in
the
>> back of every character's minds, especially mages.
>>
>Agreed, but NOT EVRY CHARACTER SHOULD BE LIKE THIS, Lena, our non-magical
>muscle for a long period, now a retired decker, has been very careful to
>keep her essance at 5 and higher. She needed the edge of a little cyber
>(she couldn't have survived without the smart link 2 and the jack was
>necessary to become a decker) but she was unwilling to stop being
>"herself" if ti was unnecesary. On the other hand Zurko, a weapons expert
>has cybered herself to the max in order to stop being "herself" - a person
>she never liked and still hasn't learned to value. I agree that there is a
>bit of madness in being willing to sacrifice pieces of yourself to be a
>better machine. However, it would be hard to argue that there is no
>madness in any shadowrun character and sometimes this is the form the
>madness takes.


:) Yup. There are definitely valid reasons behind a mage getting cyberware.
I'm just saying that there should be *some* reason beyond "this character
has higher stats". Adding up numbers isn't roleplaying, it's math.

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.