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Mailing List Logs for ShadowRN

From: Dave Post caelric@****.com
Subject: A perfectly acceptable reason to test the new list...
Date: Mon, 08 Feb 1999 16:48:04 -0800
At 11:25 AM 2/9/99 +1100, you wrote:
>I think the easy way to deal with it is make the character get ostracised
>by *other* magicians. Even if the character themself doesn't have a problem
>with getting chromed almost every other shaman and mage will, the former
>especially. Talismongers may treat the runner differently, and no longer be
>as helpful. Magical contacts could start lecturing the character on
>burnout. If the character is a member of a magical group, you could easily
>have a field day.
>
>
>

No, no, no...............maybe in your world, almost every other shaman and
mage would have a problem with cybered mages, but that doesn't necessarily
apply to everyones view of 2060. Show me where, in SR canon, be it a
sourcebook, or main rules, that says cybered mages are ostracized by other
mages (I include shamans when I say 'mages')

Now, I know where I can find the lines that say obvious cyberware causes
social interaction problems, but it does NOT say this is anywhere worse for
mages/shamans.

Also, I can think up many reasons why a mage would get cyberware. I can
also think of many good reasons why not to, both from a character stand
point, and from a 'munchkin' standpoint. Either way, good roleplaying can
justify it.

There's more to being a munchkin than just getting a cybered mage; it's a
long difficult path to follow....;)

Seriously though, cyberware does not make a mage a munchkin, and arbitrary
GM penalties to a mage character just because he got some cyber are wrong;
they do not make sense, they alienate the player, and generally, are bad
all around.

Now, on the other hand, NON-arbitrary penalties can be sensible. Say
Derek, my racoon phjysical shaman decides to get some cyber. Racoon might
have a problem with him doing so. This doubly applies to some of the
totems, and applies somewhat less to other totems. For example, a combat
totem might think it is justified because it helps him in combat. A
peaceful totem would obviously have a larger problem.

As for hermetic mages, some would view it as corrupting the magic, others
might be envious of how fast the cybered mage was. I remember one
shadowquote in ShadowTech about a mage who got a encephelon (might have
been a synaptic accelerator, though) The quote was aboiut how the mage was
now the fastest thing in astral space he has ever seen.

Stats/skills/cyber/equipment don't make a munchkin; its an attitude,
usually pretty obvious that makes a munchkin.

Dave

PS Of course, some are going to disregard this totally because on of my
characters is a physical shaman.....Oh well.... ;)

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.