From: | Marc Renouf renouf@********.com |
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Subject: | Melee Weapons (was Re: Weapon foci) |
Date: | Tue, 9 Feb 1999 08:33:06 -0500 (EST) |
> I'm under the impression that broken bones and such fall under stun
> damage because they have much less potential to be lethal on their
> own. Whereas, ballistic and edged weapon wounds cause the body to
> readily bleed and have a greater chance of being lethal.
Yeah, but broken bones don't heal in minutes or hours, trust me.
When bones break, you tend to suffer debilitating effects (i.e. wound
modifiers) that last for quite a while. Some bones are worse than others,
and you're more likely to want to crawl in a hole and die if you're broken
your neck than if you're broekn your pinky. But as someone who has broken
an arm, a collarbone, fingers, and toes, as well as cracked ribs, I can
tell you that it's no fun.
Marc