From: | Ereskanti@***.com Ereskanti@***.com |
---|---|
Subject: | SOTA |
Date: | Tue, 9 Feb 1999 10:13:28 EST |
atreloar@*********.com writes:
> >There is something related to this that Mike B. and I have run into an
> >obstacle with. Setup/Breakdown times. We've noticed there are some out
> >there, especially with regards to drones. But we want to incorporate this
> >better. What's the target number to reduce the time? What skill does the
> >setupper/breakdownee (static free!! ;) have to use?
>
> (Appropriate vehicle skill) B/R, obviously... Base target number of 4,
> probably. Divide the base time taken by the number of successes for the
> actual time. What the base time actually is could vary quite a lot
> depending on the GM and just how much it's broken down. Packed for storage
> is one thing... Stripped to the chassis is different.
Okay, so how about some guidelines for this kind of stuff? Packed for Storage
is a drone thing, or perhaps it's a Hummer thing, could depend. I agree on
the skill probability, but I think there could be more still.
What effects (if any) would "Streamlining" or "Lemon" or worse/funnier
still,
"Gremlins" have on all of this?
Come on folks, burn that Virtual Oil...
-K