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Mailing List Logs for ShadowRN

From: dghost@****.com dghost@****.com
Subject: Headware Memory
Date: Tue, 9 Feb 1999 22:31:04 -0600
On Tue, 09 Feb 1999 22:29:33 -0500 Paul Gettle <RunnerPaul@*****.com>
writes:
>-----BEGIN PGP SIGNED MESSAGE-----
>At 05:16 PM 2/9/99 -0600, dghost@****.com wrote:
>>SR3 increased active memory of "standard" decks by 6-20 times.
>>SR3 increased storage memory of "standard" decks by 5-10 times.

>SR3 "standard" Headware Memory costs one third the essence of the
>"standard" Headware Memory listed in previous editions of the core
>rulebook. It has the same essence cost as the "Essence-Friendly" FIFF
>Headware Memory that appeared in Shadowtech, but no mention is made of
>System Load Delay, a special game mechanic that applied to the FIFF
>Headware Memory but not the standard variety.
>
>It is unclear whether FASA omitted SLD to represent the fact that
>"Standard" Headware Memory had advanced in essence-friendliness to the
>point where FIFF memory had been eight years previous, or because they
>wanted to leave a complex rule (that no one used much anyway) out of
>the core rulebook, or because they just plain forgot about it.

I thought someone emailed FASAMike and that he said it was intentionally
left out ... or maybe it was Rob Boyle (or maybe he said he'd look into
it...).

>>Cranial Cyberdecks use headware memory as both active and storage
memory.
>>According to Shadowbeat, Optical Memory Chips are the same size
>>regardless of storage capacity with a possible implied limit of one
>>gigapulse (Which, according to shadowbeat is equal to 1,000 gigapulses.
>>;).

>It should be noted that other parts of Shadowbeat seem to contradict
>the notion of a 1 Gp limit, specifically:
>
>"... a feature-length, sixty-minute recording occupies about 18,000
>Mp. ... The chip alone costs a fortune!" -- Shadowbeat, p. 79.
>
>Note that the phrase above is "The CHIP alone costs a fortune" which
>seems to imply that you can fit over 1000 Mp on one chip.

I just took 1 Gp to be the limit because it was simple and neat. As I
said it was a *possible* implied limit. It is also possible that the
limit is 999 Gp or that there is no limit. In fact, I would guess that
it was the authors intention that there is no limit. I just set one for
the post in order to have something definite to work with. :)

>>In the interest of not screwing over decker-types and adding a hint of
>>consistancy to the above, I present this revision of Headware memory
for SR3:
>>Essence Cost: .1 per 100 Mp or fraction thereof.

>The assumptions that you're making here being that headware memory
>consists of memory units that are physically smaller than the standard
>OMC, and have a capacity limit of 100 Mp?

Yes.

>>Availability: Always (ever hear of a computer store that didn't have
>>memory SIMMs and/or hard drives in stock?)

>To answer the question, no I haven't, but are those SIMMs medical
>grade, suitable for implant purposes? From what you seem to have put
>forward, these aren't going to be the typical, garden variety 1cm x
>2cm x 3cm Optical Memory Chip, but a smaller, more specialized unit.

Well, a datajack has an Availability of Always and I would think that a
streetdoc would be about as likely to have headware mem as a datajack.

>I'd keep the Availability where it was: 3/24hrs, or perhaps drop it
>back to 2/24hrs, which was the Availability of "Standard" Headware
>Memory back in SR2. An Availability of 2/24hrs is damn close to
>Always, but it still allows for those possible botches.

Actually, after thinking about it for a moment, cyberdocs are likely to
have certain common sizes of chips ... Like multiples of 10 or 25 or
something similar. You can (IMO) get a 100 Mp anywhere, anytime, but you
may have to wait on a 13 Mp chip (I have no idea why anyone would want a
13 Mp chip, so don't ask. :).

>>This gives you memory in your head but does not give you I/O access to
it
>>or any form of processing power (ie, consider just implanting headware
>>memory akin to disconnecting your hard drive from your computer and
>>setting it on your desk.).

>This is in keeping with how headware memory is described in the BBB3.
>However, I've personally always found a bit of charm to the first
>edition definition which described headware memory as "the computing
>power of the chips in your head." As such, I allow characters who have
>appropriate pieces of other headware to use their headware memory as a
>cyberware version of a personal computer. For this house rule, I
>require either a C^2 deck, an encephalon, or aat the bare minimum, a
>Direct Neural Interface to the Memory as input and an Image Link as
output.

I had actually forgot a piece of cyber I had wanted to add to go with
this ... thanks for reminding me.

Headware CPU (DNI seperate)
Essence Cost: .2
Cost: 200 nuyen
Availability: Always
Street Index: .75
Legality: Legal

>>This approximately divides the essence cost by 3.
>>
>>This (or something similar) has probably been done or considered by
>>others, but I thought I'd post anyway. :)

>Seeing as how the essence cost for Headware Memory listed in the BBB3
>is already 1/3rd that listed in the BBB2, I'd say dividing the essence
>cost by 3 had been considered and done by FASA. :)

Actually, I was referring to dividing the BBB3 essence cost by 3... so it
divides the BBB2 essence cost by 9. :)

>There's also Aaron Wigley's houserule for headware memory, that while
>following similar logic, is much more grand in scope. Details can be
>found at:
>
>http://shadowrun.html.com/archive/ArchiveShowArticle.php3?IDA;
>
>To sum up, Aaron's version assumes a full sized OMC is implanted into
>the head, and as such, has a flat essence cost, up to the max capacity
>of an OMC (whatever that may be -- Shadowbeat is hardly clear on the
>subject). This can lead to some astonishingly high memory capacities
>for very little essence, given sufficent nuyen.

Wasn't that or something similar posted a while back? I was specificly
trying to avoid infinite capacities, btw. :)

--
D. Ghost
(aka Pixel, Tantrum, RuPixel)
"You, you're like a spoonful of whoopass." --Grace
"A magician is always 'touching' himself" --Page 123, Grimoire (2nd
Edition)

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Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.