From: | dghost@****.com dghost@****.com |
---|---|
Subject: | Headware Memory |
Date: | Wed, 10 Feb 1999 02:10:29 -0600 |
>In a message dated 99-02-10 00:37:18 EST, you write:
>> And its the limit a lot of GMs go by. I just wanted to point out that
>> other parts of the book implied other things. (The interpertation I
>> use is that 1000 Gp was the limit as of 2052.)
>> Of course, since there is a lack of hard numbers to start with, that
>> means there's a bit of play in the final numbers that a GM chooses to
>> use for this. Headware chips might increment essence every 500 Mp
>> instead of every 100, for example.
>actually, a Giga pulse would be 1024! MEGA pulses (MP's not GP's)
I think Paul meant 1,000 Gp, as in almost a Terapulse.
> because we are dealing with binary numbers here.
Do we really know that for sure? Certainly, it makes sense to assume
that, but I can't recall anything that specifically states that.
>I would also like to come down on the
>side of the argument for the always availability for headware memory.
Most
>people who install datajacks have headware memory, for one reason or
another,
>mostly to tuck the odd knowsoft right into headware, or other such off
the top
>of the head data. Those who dont tend to be types who have tied so much
>essance up in other things they cant afford even the .1 a bit of
headware
>memory would cost.
Actually, Headware memory would pretty much HAVE to be less common (and
probably significantly so) than a datajack. How many uses for headware
memory can you think of that don't require a datajack? The only ones I
can think of (wierd stuff like surgically implanted data.) would be so
rare that it is safe, for these purposes, to treat them as non-existent.
>On the subject of memory prices, I would like to suggest the following
for
>your consideration: While it is possible to get headware memory in any
amount
>you desire, Memory that falls under a natural binary boundry should get
a 15%
>discount, since its possible to implement with off the shelf chips.
(this
>would be numbers like 64, 128, 256, 512, 1024), this represents not
having to
>dig around for an odd sized memory chip to bring it up to a strange
number.
Well, I agree, but I like NOT stiking to powers of 2 since it makes the
numbers nicer (petty reason, I know :) and it does keep things simplier
(even though figuring out a power of 2 is not all that difficult.).
>All of this reminds me of just how flawed Bill Gates' vision was. in
1980, he
>thought 10 frames of 64k would run any program that could ever be
written.
>Yet today we routinly sell computers with 64 megabites... Or TWO ORDERS
of
>magnitude greater than Gates' vision. And yet this is the person 90% of
the
>people in america look to to provide their operating system and other
major
>software.
>
>(Starrngr pauses and then notices the growing carp shaped shadow
surrounding
>him...) Ooops......
Actually, it seems Billy's new OS can address 2 gigs of memory (I think
he learned his lesson. ;), IIRC, 2^30 times. That means that if upto
2^30 machines are networked together, each can have its own, unique 2
gigs of memory accessable by the OS ... Spiffy, ain't it?
--
D. Ghost
(aka Pixel, Tantrum, RuPixel)
"You, you're like a spoonful of whoopass." --Grace
"A magician is always 'touching' himself" --Page 123, Grimoire (2nd
Edition)
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