From: | Gurth gurth@******.nl |
---|---|
Subject: | Vehicle Street Indexes |
Date: | Thu, 11 Feb 1999 11:26:45 +0100 |
the street was...
> Okay then...seeing how we don't have street indexes anymore
Have you looked at the vehicle stats in SR3? There is a Street Index in
there as well as cost and Availability ratings. Availability TN and time
is easy for non-drones: cost divided by 20,000 and rounded up. Street
Index is more difficult, but it appears to be based on the cost of the
vehicle as well. Let's see:
to 22,500: .75
to 122,000: 1
to 174,000: 2
to 349,000: 3
to 589,000: 4
817,000 and more: NA
This list was compiled by looking at the prices in SR3 only. Streamlined,
the SI appears to be based on something like this sequence:
0-25,000: .75
25,001-150,000: 1
150,001-250,000: 2
250,001-500,000: 3
500,001-750,000: 4
750,001+: NA
Of course I'll likely be wrong with the exact numbers, but until FASA
tells us the values they used, it's a reasonable guideline.
> what do you think about this. I realize of course that the cost index
> is already factored in when designing the car, but it makes some sense
> to me. What do you guys/gals think?
The street index reflects the higher price of goods on the _street_ rather
than when buying the item in a store (or from a dealership, in this case);
as such, no manufacturer would factor it into the price, simply because
they _can't_ -- unless they're the ones selling the cars on the street,
but that's rather unlikely.
> Normal everyday car: Street Index of 1
> It makes no sense to me that those Eurocar Westwinds are so damn expensive
> (even when going through a fixer rather than your usual Eurocar dealer).
Ever looked at the price for a Porsche 911? That's roughly what a Westwind
is, IMHO.
<GridSec>
BTW, could you quote the original message _before_ your reply, and snip
the irrelevant parts of that original post? Thanks.
</GridSec>
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
If it's no use pretending, then I don't want to know.
-> NERPS Project Leader * ShadowRN GridSec * Unofficial Shadowrun Guru <-
->The Plastic Warriors Page: http://shadowrun.html.com/plasticwarriors/<-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-
GC3.1: GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998