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Mailing List Logs for ShadowRN

From: Mongoose m0ng005e@*********.com
Subject: Wraiths
Date: Thu, 11 Feb 1999 14:42:24 -0600
:
:
:We all know the wraith (PAoE p. 110) is a tough bugger, but for
:something
:I'm working on, I need one that's a little less powerful. Since it's a
:spirit, it seems to me that it has a Force, yet PAoE fails to mention
:this. As it's not in the Critters book or Predator And Prey, I'm
:turning
:to the list for this. The stats below seem okay to me, but how do they
:strike everyone else?
:
:B Q S C I W E R
:F+4 (F+6) F F-2 F+1 F+4 (Fx2)A F+1

Essence is ALWAYS force, for spirits. I'm not sure if you'd need to
adjust its ablities.


:Its maximum Spirit Energy would be 4 times its Force.

Is that the norm? I'd expect these to have a force of 7-12 anyhow,
and the abilty to double that with its temporary essence drain (or however
it works).

Isn't the Wraith in the SR3 gamescreen book? Even if it
isn't, several similar (and equally dangerous!) spirit beings (that is the
term used, I believe) do appear there, and should be adequate guidance.
As for just what a wraith is- it is (as far as is known) a being
native to astral space. That more or less makes it an unidentified spirit
type, in SR terms. In ED, it might be considered a major unnamed type
horror (IE, of a type, without individual name). Some of the new SR3 GM
screen book spirits are also in that catogory (I could see them wiping out
entire vilages rather easily).
Horror constructs are not normally native to astral space, although
horrors have been known to
manipulate and alter spirits into horror constructs. Interestingly, one
Named horror (Artificier) is believed to be just such a construct (a
warped earth elemental, which perhaps in SR could be a toxic mountain
spirit), so perhaps the line is not so hard.

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