From: | David Buehrer dbuehrer@******.carl.org |
---|---|
Subject: | Bugs+Immortality Scam+X-Filesventure |
Date: | Fri, 12 Feb 1999 08:07:33 -0700 (MST) |
/
/ Once upon a time, David Buehrer wrote;
/
/ >That's one of the X-Files aspects of the adventure. It's not sure how
/ >the disease was transmitted among the insects, not even to the GM.
/ >Another reason not to explain it is that if an explanation is given the
/ >PCs can figure it out and use it. I don't know about you, but one of
/ >my favorite (though not often used) tactics as a GM is to come up with
/ >something without explaining it so that I have a fair amount of freedom
/ >(though I do try to remain consistent :)
/
/ I love doing that. And you have the added bonus of the players
/ reactions changing the "truth". As long as the story isn't compromised by
/ it, it works great.
Oh yeah, that's another great reason for the tactic. If the players, in
their paranoid ramblings, come up with a good explanation you're free to
use it :)
In general, always listen to the players. Sometimes they'll come up
with such a good idea that you can scrap what you were planning on
doing and use thier idea.
-David B.
--
"Earn what you have been given."
--
email: dbuehrer@******.carl.org
http://www.geocities.com/TimesSquare/1068/homepage.htm