From: | Airwasp@***.com Airwasp@***.com |
---|---|
Subject: | Psionics 2 |
Date: | Wed, 17 Feb 1999 19:22:49 EST |
EdgeWalker@*****.net writes:
> A team of runners walks in to a hostile bar looking for someone.
> Suddenly one of the teams Sam's seems to go crazy, pulls his gun out and
> starts spraying hot lead all over the bar.
> The teams mage goes "Hmmm, something not right here. That look's like mind
> control." The mage goes astral and starts looking for any astrally active
> people in the room but can't find any cos' our friendly psionicly active
NPC
> is a mundane and is not astrally active. He is just using the power of his
> mind to control the Sam.
>
> The team then has to subdue the Sam and make a quick exit from the
building.
>
> That's the sort of thing I was thinking about. I want something that once
> in a while I can throw a curve ball at the players from the rear when they
> are expecting a fast ball from the front.
>
> What's everyone's take on that idea?
Decent idea, though the same thing could have been accomplished using magic.
The mage doing the 'screwing over' would have been someplace else and would
have been looking into the bar via a fibre optic cable and a camera somewhere
in the bar. A spotter could have been placed in the bar who would assist in
pointing out the target to the mage in case they don't see the target come
into the place in the first place.
Saying that you want psionics to throw some havoc into the player's lives is,
IMO, cheapening both Magic and Psionics to begin with.
-Herc