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From: Steadfast laughingman@*******.de
Subject: Psionics 2
Date: Fri, 19 Feb 1999 03:44:54 +0100
And so it came to happen that EdgeWalker wrote:
> Thanks for the input.
> But, I was thinking along a slightly different line.
> This one in fact :
>
> Psionics has nothing to do with the sixth world. It is purely a development
> of the human mind.

Argh, Steadfast prepares himself to listen...

> Here's a setting :
>
> A team of runners walks in to a hostile bar looking for someone.
> Suddenly one of the teams Sam's seems to go crazy, pulls his gun out and
> starts spraying hot lead all over the bar.
> The teams mage goes "Hmmm, something not right here. That look's like mind
> control." The mage goes astral and starts looking for any astrally active
> people in the room but can't find any cos' our friendly psionicly active NPC
> is a mundane and is not astrally active. He is just using the power of his
> mind to control the Sam.
>
> The team then has to subdue the Sam and make a quick exit from the building.
>
> That's the sort of thing I was thinking about. I want something that once
> in a while I can throw a curve ball at the players from the rear when they
> are expecting a fast ball from the front.
>
> What's everyone's take on that idea?

Exactly what I thought!
Terrible!
Magic without possibility to counter or to shield against. You get all the
Boni and get not very much negative. Trust me, I know what I am talking as I
had the "fun" to read about such things two years back in a fanzine here in
Germany called Data-Heaven. In there they got a whole article about this
where they essentialy gave players (and GM's who allowed this) the
possibility of using Magic without possible trace or link to the psiker. It
was exactly the same like the Mages, every spell was possible using psi.
Sure it might be nice to use once in a while to shock the players and if you
want to, feel free to do, it is your game! But in my games I try to shock
the players with twists of the plot which they thought to know how they work
(that is if I have time to actually plan a Run upfront, damn moneymaking).
Consider the following:
If Psi is possible the Corps would try to learn as much as possible about
this. Consider many Psi active beeings either under Corp control or not
knowing and not using their talents or dead. If the Corps already know about
Psi (which I truly would consider quite a fact, something like this could
not be hold in the dark for very long considering the development of Magic
in the SR timeline). If it could than every corp would try to have them,
resulting in active research through any resource possible (runners...) and
possibly if enough data is gathered in courtmarshal through the corporate
court that this knowledge has to be made available to everyone to retain the
balance of power. Of course this one PoV, but not the baddest I guess. And
to end this rant, I say that the appearance of "real Psi" would not only
result in one special beeing but in many beeings as it is considered (if you
could say it is a scientific topic) as an evolutionary process.
Phu, I hope I have made my PoV clear then.
(grin)

--
__________________________________________
---> Steadfast
Selfproclaimed protector of Gerber
BABY's
Mmwahahahahaar...
"I have 'grosse bumm' in my Pocket!
Yes, a real 'GROSSE BUUMM'!"
German translation for Savalette Guardian.
__________________________________________

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