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Mailing List Logs for ShadowRN

From: Steadfast laughingman@*******.de
Subject: fox special: when MetaBeings attack!
Date: Fri, 19 Feb 1999 03:45:00 +0100
And so it came to happen that Ereskanti@***.com wrote in reply to
blkadder@****.net:

> >
> > .....Magical illusions work just fine for the actors in simsense,
> > but magic itself does not record [for a mage kinked for simsense]
> > worth a hoot. Astral elements simply don't show up in an ASIST
> > recording. A sim of a magician casting a spell may have some pretty
> > neat sensations to it, but will not teach anyone how to go about
> > casting a spell. It's the same problem that keeps popping up every
> > time someone tries to make a skillsoft for magic. As far as ASIST is
> > concerned, there ain't nothing going on.
> > Sims involving magical plotlines always use special effects for
> > astral sequences, because astral perception just don't show on the
> > recording.
>
> Okay, all of this taken for the rules they are currently, a question comes to
> the front?
>
> Why Not?
>
> My reasoning behind this is simply, ASIST has to do with recording sensations
> and translating them into a representable medium. It is recording an
"event"
> (such as the events that may actually be transpiring in astral space a
> magician is viewing), it is recording the "perceptual sensations" of the
> magician who is doing the perceiving.
>
> Personally, humility aside, the reason for this is simply to create a "cut and
> dry" ruling concerning magical/matrix interaction.

In my opinion FASA simply did that to leave space for them to actually
describe "How Magic Feels" in their novels and futureproducts. I have
searched many a book but I came up with vary little in describings of this
feeling. Because it is difficult and fantastic. But than we all take
Thermographic Vision for granted but How does it actually look like? Is it
comprehensible for us "norms"? Or is it simply the same fals colours
imitatations that we all know out of TV and cinema? Annyway, personally I
think people could use a bit more imagination and roleplay when it comes to
those easy things (the GM here is most likely the driving point) like
slinging a Fireball. It is not simply a gesture and then some poor perps go
down the chute you must have to feel something of the force that your very
beeing channels to create the effect of the fireball.
Hm, maybe a bit of the original topic, but then, maybe not.

--
__________________________________________
---> Steadfast
Selfproclaimed protector of Gerber
BABY's
Mmwahahahahaar...
"I have 'grosse bumm' in my Pocket!
Yes, a real 'GROSSE BUUMM'!"
German translation for Savalette Guardian.
__________________________________________

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