From: | Jeremy DeVore jmortir@*****.net |
---|---|
Subject: | Shadowrun Of The Living Dead |
Date: | Sat, 20 Feb 1999 11:23:02 -0600 |
>>
>[snip]
>>
>>5.) Breakdown: As time goes on and the Living Dead begin to outnumber
>>the living society begins to brake under the stress and the crisis. >>This
is a very interesting concept that I believe can fun to play >>with.
>Well, we did something very similiar in a Ninjas and superspies >campaign,
and its not fun, its actually realy boring. and it wasn't the >GM who did
it, hes realy good and quiet a Living dead freak. Well, it >didn't worked
out at all.
I will admit just having the characters dealing with the Living Dead would
be very boring it becomes who can shoot the most zombies in the head. Even
in the movies that was not the most important part, it was what was
happening to the world in general and how quickly humanity can turn on
itself. That's why I want to delegate the Living Dead to the background. And
in the Shadowrun world there are just so many different things that could
happen (especially if you are using the cause I am using). Magic and Astral
Space were not even imagined in the original Romero films, and with Astral
Space Infected... that leads to a whole lot of surprises and challenges. Not
to mention Space itself is a topic that can spin off into it's own Campaign.
I am the kind of person who cannot stand just doing nothing but rolling dice
all night something that sparks my imagination has to be going and believe
me I can make some sparks...
>Turn HTML mailing off please, thanks.
It's off.
>--
>Barbie
Later
J
http://www.prysm.net/~jmortir/AWINS
ICQ# 27381095
"Tis a nobler thing I... Aw screw it! Bye..."