Back to the main page

Mailing List Logs for ShadowRN

From: Ereskanti@***.com Ereskanti@***.com
Subject: A few new questions...
Date: Sun, 21 Feb 1999 09:00:37 EST
In a message dated 2/21/1999 2:18:21 AM US Eastern Standard Time,
veskrashen@*******.com writes:

> 1) if a character in a masking ward goes invisible via a spell, what
> would be seen on the astral plane? since the masking ward makes
> everything seem "normal" on the astral plane, would the character show
> up without magic traces, not at all, or what?

Don't recall ATM.

> 2) can a cranial cyberdeck run programs with the character jumping into
> the ASSIST, and essentially going comatose as usual? sort of an
> "offline" mode? this would make sense, especially if said character had
> an encephalon.

I am going to make a leap and assume you meant to say "withOUT the
character...". In theory, with an Encephalon, the answer would be a yes, but
it would be the equivalent of a "Cool/Cold" operations, and you would not get
the full benefit of the deck's improved response levels. Additionally,
Reality Filters, IMO, would not work in this case.

R2 would call this "Captain's Chair" mode.

> 3) is the initiative bonuses from cyberware, magic and physad powers
> cumulative with defferent drugs?

I am prone to want to say no, as certain drugs listed in Shadowtech wouldn't
seem likely, but I could see it being done anyway.

Magic and Chemistry, in the case of the Adept (Physical), I would see a
greater likelihood of it working than in any of the other potential cases.

> 4) will they be releasing a cybered version of increse reflexes?

I thought they already had??? Wired Reflexes, Move-by-Wire, Boosted Reflexes,
Reaction Enhancers...

> 5) do physad's increased reactions and such work on the astral plane?
> how about spells being sustained?

IF an adept can somehow be set "free" to work in the astral in a projecting
manner, yes, they would work (such as by the ability of a Free Spirit's
"Astral Gateway" ability).

> 6) why did they rewrite the spells vs vehicles rules to make it near
> impossible to Wreck a Jackrabbit, let alone anything actually tough?

I have no idea, except that with the new vehicle body rules (which are not the
best admittedly), it was meant as a way of balancing things out a bit.

> 7) does the Doberman really bounce machinegun fire, or is it's armor
> rating a typo?

Don't recall the ratings.

-K

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.