Back to the main page

Mailing List Logs for ShadowRN

From: Airwasp@***.com Airwasp@***.com
Subject: A few new questions...
Date: Mon, 22 Feb 1999 15:32:37 EST
In a message dated 2/21/1999 1:38:31 PM US Eastern Standard Time,
veskrashen@*******.com writes:

> > I am going to make a leap and assume you meant to say "withOUT the
> > character...". In theory, with an Encephalon, the answer would be a yes,
> but
> > it would be the equivalent of a "Cool/Cold" operations, and you would
not
> get
> > the full benefit of the deck's improved response levels. Additionally,
> > Reality Filters, IMO, would not work in this case.
> >
> > R2 would call this "Captain's Chair" mode.
> >
>
> Actually, what i had in mind here is the ability to run non-matrix programs
> in the
> background, using the cyberdeck's processing power but not being on the
> matrix
> itself. For example, routing the output of the character's cybereyes (
> especially
> with a rangefinder) into a mapping program/ 3d room renderer to produce map
> chips
> for use with an orientation system, for example.

Gee, I was wondering when someone was going to come up with this idea. We;ve
been doing something like this for years now. And we have even come up with a
new piece of cyberware which already does something like this, an SPU: CAD
module.

> >> 3) is the initiative bonuses from cyberware, magic and physad powers
> > > cumulative with defferent drugs?
> >I am prone to want to say no, as certain drugs listed in Shadowtech
wouldn'
> t
> >seem likely, but I could see it being done anyway.
> >Magic and Chemistry, in the case of the Adept (Physical), I would see a
> >greater likelihood of it working than in any of the other potential cases.
>
> Though it would be ugly to see a fully cybered character punch in a dose
of
> Kamikaze and Jazz as a last ditch effort to stay alive....

I don't even want to think about that at all.

> >> 4) will they be releasing a cybered version of increse reflexes?
> >I thought they already had??? Wired Reflexes, Move-by-Wire, Boosted
> Reflexes,
> >Reaction Enhancers...
>
> Actuallly, i meant an increase cybered reflexes spell....

In SR2 there was a Increase Cybered Reflexes spell, the only problem that
existed with it is that the target number is still twice the Reaction of the
individual, and when someone has say Wired Reflexes III, that means the target
number is already 12 points higher due to the +6 to initiative that Wired III
grants, and I don't even want to consider the target number in the case of a
person with Wired III also having Reaction Enhancers too.

-Herc

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.