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From: David Buehrer dbuehrer@******.carl.org
Subject: Diseases and Toxins
Date: Tue, 23 Feb 1999 09:02:48 -0700 (MST)
I wish I had thought of this a long time ago. Might have even been
able to make some money off of it for the SR3 Companion. Ah well.

What follows are some new rules for Diseases and Toxins.

A disease or toxin has the following ratings: Attack(Time Period),
Body, Power, and Damage Level(Stun or Physical). Diseases and toxins
also have damage tracks.

Examples

Disease - A:4(24Hrs), B:3, 3L(Stun)

Toxin - A:8(1Rnd), B10, 7S

When a character is "attacked" by a disease or toxin treat it like
melee combat. How often a disease/toxin attacks is based on it's Time
Period. The disease in the example attacks every 24 hours, the toxin
every round.

The character uses his body, and the disease/toxin uses it's attack
strength. Both roll vs a TN of 4. Compare successes.

If the disease/toxin rolls more successes then it damages the
character. Extra success (subtract the character's successes from the
disease/toxin's successes) stage the damage. The character makes a
damage resistance test vs the power and damage level of the disease.

Keep in mind that as the character takes damage wound modifiers will affect
their "combat" tests vs the disease/toxin (and any other success test they
attempt while infected/poisoned).

If the character rolls more successes then his system damages the
disease, or filters the toxin. Treat this as if the disease/toxin has
been damaged (again, staging damage with any additional successes).
The disease/toxin uses it's Body to resist damage with power equal to
the character's body, and a damage level of Moderate. Record any
damage taken on the disease/toxin's damage track. As a disease is
damaged, or a toxin is filtered, it becomes less effective. Apply
wound modifier's to subsequent "combats" with the disease/toxin.

When a disease/toxin has taken Deadly damage it has been
defeated/filtered.

The symptoms that affect a character are based on the ammount of
damage he has taken from the disease/toxin.

Example: Common Cold

Light Stun: Sniffling
Moderate Stun: 1D6 of the following
Sneezing
Head Congestion
Sore Throat
Coughing
Fever
Body Aches
Serious Stun: 1D2 of the following
Lung Congestion
High Fever
Deadly Stun: Unconcious

Comments?

-David B.
--
"Earn what you have been given."
--
ShadowRN GridSec
email: dbuehrer@******.carl.org
http://www.geocities.com/TimesSquare/1068/homepage.htm

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.