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Mailing List Logs for ShadowRN

From: Starrngr@***.com Starrngr@***.com
Subject: Early Brainstorming: The Advantages to Being a Magic User
Date: Tue, 23 Feb 1999 12:05:32 EST
In a message dated 99-02-23 11:19:52 EST, you write:

> That I do believe will do for this installment. I am working on the next
> installment at the same time as I was finishing this one so expect that
post
> very shortly.
>
> Later
>

UGH. Yech, blech, barf. For certain stay away from infected areas. I will
say that I personally would not run this campaing the way you are, to me i
think the players should have a chance of ending the menace they have created.

BUT, on to the real meat of this article:
Most of the stuff I like, until we get to the clensing part. Considering who
and what mages are, I'm not sure I like these rules. Players love magicaly
active charecters, yet just slinging their mojo means they risk infection.
And then you sy they can only "PURGE" their aura once. Is that once per
infection, or once period? The first I could believe, the second makes no
sense.

In the area of purging period, If a mage can clear their own aura of the
infection, why cant they clear anyone elses? At this rate, only mages have
any real reason to be in the fight agains these beasies since non mages are
pretty much just cannon fodder.

And last but not least: as the problem spreads, what's to keep the
governments from just sterilizing the area with nukes and then laying down a
layer of FAB to keep the thing contained like it originally was?

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