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Mailing List Logs for ShadowRN

From: AlSeyMer AdSM@******.be
Subject: Decking (request for clarification)
Date: Tue, 23 Feb 1999 20:42:11 +0100
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At 19:55 23/02/99, from Marc Renouf:
> (snip)
>> Assuming that a decker has an access point to the Matrix rigged, no
>> matter how, and has a cyberdeck at hand, could he use the ability
of a
>> cranial remote deck to convey simsense signals both ways to hack
>> remotely ?
>
> I guess I'm not sure what you're asking here. Are you asking if a
>decker could use a drone to physically connect to the matrix, then
hack
>through the drone over the control channel without being physically
>present at the jackpoint?
> If so, then there are easier ways to do this. Probably the
>easiest would be to connect your deck to either a high bandwidth
radio
>connection or a satlink. Then have your drone patch a similar system
>into the jackpoint (something that would require the appropriate
>tools/manipulators). Then the drone is out of the loop, and you
don't
>need to have a cranial remote deck.
> If not, then could you please clarify what you're asking?

Clarification:
Originally, this idea was put forward by one of my players willing to
put some safe distance between his character and his deck. Discussing
the subject, we concluded that, as you implied, it is much safer to
let a drone physically establish a matrix connection, and, as it is at
the jackpoint, to use its simsense transmission capability to convey
the signals needed to do the job.
So, my question is: is such a thing possible?

Additional considerations:
IIRC it's not possible to use a cellular phone to convey simsense
signal (not enough bandwidth), and, even if the signal is to be
divided between a certain number of cellular phones, the conversions
of the signal should induce some lag, if it's even possible.
In my understanding, the radio and the cellular phone depicted in SR3
are used for the same purposes, being voice and maybe image
communication. If cell phones are no options, I don't see how radios
could be. Of course, the key words are "high bandwidth" radios, and I
don't know enough about the subject to render a radio capable of such
feat in game terms.

Hope that helps ;-)


AlSeyMer

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