From: | Starrngr@***.com Starrngr@***.com |
---|---|
Subject: | APDS |
Date: | Wed, 24 Feb 1999 04:05:07 EST |
> Hmmm... the only problem would be that the gun would have to have a way of
> knowing what type of ammo you've loaded. Now, I can't see the gun being
able
> to examine the bullet, so that leaves two ways of identifying the ammo
type:
> 1) smart clips, that can talk to the gun and tell it what type of ammo it
> thinks it is loaded with.
>
Yup, that was part of the suggestion made by the original poster on this...
some sort of coding on the shell case like that on a roll of film the
smartlink can read and know what is loaded. Of course, this then leads to
much MORE fun when the GM says "sure, but only for the weapons you bought an
internal smartlink for"
> 2) the user of the gun sends a mental command to the gun while he/she is
> inserting the ammo. I'd say that, with a bit of practise, this would be an
> automatic reflex of loading the ammo. As an Evil GM, however, I might be
> inclined to ask for dice rolls to make sure the PC gets the right type of
> ammo, or if they are not familiar with the protocol of the smart gun.
>
Heh. Aside from slowing the game down in combat with an extra roll, That is
something that could worry any runner that carrys more than one type of ammo
around. the best solution ive found for that is you keep the two types in
different pockets.