From: | Veskrashen veskrashen@*******.com |
---|---|
Subject: | Slightly off topic question |
Date: | Thu, 25 Feb 1999 08:04:59 -0600 |
>
> According to Ereskanti@***.com, at 11:22 on 24 Feb 99, the word on
> the street was...
>
> > > SR suffers from much the same problem, although I'm glad FASA realised
> > > this as well and adjusted the ranges in SR3 over the vastly unrealistic
> > > ones they used for many weapons in SR1/II.
> >
> > They did??? (looks in BABY...) OH WOW!!! They did!!! (after reading Sniper
> > and being that much happier...)
>
> It was one of the first things I noticed, I think, when I started looking
> through SR3 last August. They're still not perfect, IMHO, but a lot better
> than the old ranges. At least now we can shoot people beyond 250 m with an
> assault rifle :)
Yeah, but they still need work. The M16A2 has a maximum effective
range of 550m on a point target, and 800m on an area target (group of
people, car, etc.) And if I can out 8 out of 10 on a man-sized target
for 500m after two weeks, if think these highly trained marksmen of
shadowrun fame could probably do a lot better, and even have a chance
at longer ranges. Of course, this was in controlled range conditions,
but that doesn't mean that that invalidates the example.
-Mojo.