From: | Gurth gurth@******.nl |
---|---|
Subject: | things that go boom in the night! |
Date: | Wed, 3 Mar 1999 11:50:20 +0100 |
the street was...
> >That is something I've thought about myself, not so much because my
> >players use grenade launchers a lot but more for realism -- why does a
> >smaller grenade have just as big a blast radius as a larger model?
>
> Probably use of different explosives.
In which case it's strange that normal grenades don't use that... Yes, I
too can think up lots of different explanations for that, most of them
probably involving the higher cost of mini-grenades, but still, _I_ find
it strange.
> In this case, btw, I would reccomend against reducing the blast radius.
> If you reduce the blast radius of minis, it will also reduce the chance
> that PCs and/stray bystanders get caught in the blast.
What I was thinking of is reducing the Power Level by something like 2 (or
maybe by 4), which lowers damage and blast radius somewhat, and better
reflects the smaller explosive charge in the grenade.
--
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