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Mailing List Logs for ShadowRN

From: Kevin Dole kdole@***.vsc.edu
Subject: Grenades and Explosives.
Date: Wed, 3 Mar 1999 09:26:08 EST5EDT
"Gurth" <gurth@******.nl>
>Airtimed grenades are irritating in that FASA never old us what
>they actually do in game terms. I think it was Rob Watkins who

The ones that link to the rangefinder?

The way we've done them is that the range finder is a laser-
based unit (opticals are more expensive, bulkier, and can't talk to the
greande- at least in our campaign), and that the grenade has a band
of windows around it. laser hits a window, BOOM.

People have also mentioned collateral damage. This won't mean
much against bugs, but how about feeding your GL stun, flash,
flash/bang and anti-riot gas grenades, along with rubber shot (gel
buckshot) cannisters. Anyone who is remotely intelligent will leave
(if they can). You use regular (or explosive, or incindiary, or
armour piercing, or...) bullets one the stupid ones.
If you really, really need to eliminate someone who has been
disabled with stun greandes, my only question is, got a knife? Knife
work unnerves some gamers- less blood, less paperwork, less Lone
Star.


Kevin Dole /:|
kdole@***.vsc.edu
http://www.geocities.com/Area51/Dimension/4151/welcome.html
"Once again, we have spat in the face of Death, and his second cousin,
Dismemberment."

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