From: | Paul Gettle RunnerPaul@*****.com |
---|---|
Subject: | SR3... SpellCasting. |
Date: | Wed, 03 Mar 1999 10:47:02 -0500 |
At 08:32 AM 3/3/99 -0500, Marc Renouf wrote:
>> I sort of liked the shaman who just was found by his totem, who
could
>> despite having a lousy sorcery skill still cast one or two
impressing
>> spells at the cost of keeling over. Admittedly those are not your
>> typical mages, but I kind of liked them for flavour alone.
>
> Actually, you can still have them in SR3. Consider a mage with a
>Sorcery of 2 and a Magic Attribute of 6.
<<Snip rest of example>>
> In other words, he has a lousy sorcery skill, but can still cast
>a few impressive spells at the cost of keeling over.
Alright, but in the original poster's mesage, in the part you snipped,
one of the things mentioned was that the character he was envisioning
had gotten some cyber, because he didn't know he was magically active.
That Magic: 6 is most likely going to be lower in the character type
the original poster had in mind.
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-- Paul Gettle, #970 of 1000 (RunnerPaul@*****.com)
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