From: | Paul J. Adam Paul@********.demon.co.uk |
---|---|
Subject: | Launched and Air-timed Grenades |
Date: | Wed, 3 Mar 1999 21:22:55 +0000 |
Renouf <renouf@********.com> writes
> Note that this is only my own interpretation. Some people run it
>differently. I have a GM friend who has ruled that the grenade has a mini
>inertial navigation system, and thus "knows" how far it has flown (thus
>taking "air timed" quite literally) and only explodes if it goes that
>distance from its original location. I tend to think there are a few
>problems with that interpretation, and go with the far simpler and more
>robust "timed fuse" method. If it's good enough for the OICW, it's good
>enough for me.
OICW counts how many times the grenade has spun :) Since you know the
rifling twist, that's apparently quite accurate enough.
The Swiss AHEAD antiaircraft shell uses three coils at the muzzle: two
measure shell velocity, the third inductively programs a time fuse to
burst just short of the target, thus 'shotgunning' it with a cloud of
tungsten shrapnel.
Or you just use 'best guess' as to muzzle velocity and set a timer :)
INS in a grenade? Doubt it...
<big snip>
> It was consistent with my interpretation of how air-timed
>mini-grenades worked, so I let him do it. Not only that, I had to give
>him smarts Karma for coming up with the idea in the first place, and
>"Right Place, Right Time" karma for having all of the appropriate
>cyberware and weaponry to pull off the shot that none of the rest of the
>team could make.
Hey, why not? :)
--
Paul J. Adam