From: | Jeremiah Myerscough therpgmaster@*******.com |
---|---|
Subject: | Anasarok, I've got a few ideas.q |
Date: | Sat, 06 Mar 1999 21:03:42 PST |
any major
>cities than obviously Deckers arent going to be much help.
Most
>campaigns that I've been in or have seen run, have taken place
in North
>America (mostly Seattle). To continue, if you have people who
play
>Deckers and the campaign at the time will involve no Decking,
then have
>those players make backup characters which they could use in
such
>campaigns.
Jack In Now - Myth
I understand what your saying myth, but the campaign travels all
over the
world,
they have gotten nice fixer contacts (a little below the level
of Cinnamon
for any of you who remeber cinnamon)
I have plans for them to go all over, including the Tir (both)
germany and
many other places, so the decker can be useful in the city.
I suppose I really am not the best GM when it comes to decking,
I try to be
fair to the characters but i understand the magic rules much
more than the
decker rules.
Any suggestions (anyone) for implementing the decker in a
simple, fun and
easy way?
The Man in the Mist - Ansarok
--__--__--
Anasarok, this is Myth back with a few ideas. Firstly, you could have a
sattelite commlink system going between the party and the Decker(who is
sitting in Seattle, or wherever,) and pulling up info for the party.
You could also try having the Decker work with some of his other
skills(if any). Most Deckers I've played have at least some skills in
other fields. Negotiation for example. The Decker could drive the
car(unless you have a Rigger.) If you would still like more ideas I
would need to know all of the Arch types in the party.
Jack In Now -- Myth
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