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Mailing List Logs for ShadowRN

From: Simon DSchossleitner@********.de
Subject: Fleeing the Star
Date: Wed, 10 Mar 1999 00:15:02 +0100
I don't really know how to handle the Lone Star responses realistically
and, i.e. howfast do they react and how to play out running away when
they are close. I didn't have to worry about this too much yet, as my
players are listening to their frequencies and always have a drone up
scanning the sourroundings, running away at the first sign of police
presence, but one day they will be to slow. So I'd appreciate any help-

On another note, how do you handle the air traffic control over Seattle,
when do they interfere how good would the sensors be etc.

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