From: | Bruce gyro@********.co.za |
---|---|
Subject: | Drain above D |
Date: | Thu, 11 Mar 1999 14:09:42 +0200 |
From: Gurth <gurth@******.nl>
To: shadowrn@*********.org <shadowrn@*********.org>
Date: 11 March 1999 01:20
Subject: Re: Drain above D
According to Bruce, at 8:49 on 11 Mar 99, the word on
the street was...
> According to SR3 pg 181 the Drain is (Damage Level +1)
>
> Does the caster then need to generate two successes just to bring
the
> damage down to D?
>
> The same obviously applies to many other spells. Ball Lightning,
> Fireball and Toxic Wave in particular. (+2)
BTB, you add +2 to the Drain Target for every level over Deadly. So, a
Force 6 Mana Bolt (Deadly) would cause 5D drain, not 3(D+1).
However, if you use some kind of overdamage rules, you could apply
these
to drain as well; for example, I start at Light again if damage goes
over
Deadly, so a Mana Bolt at Deadly damage causes 3(D+L) drain, or 11
boxes,
in my campaign. Toxic Wave (Deadly) would be Deadly+Moderate (
boxes).
REPLY
Those arrow thingies are gone for good it seems
Using that system the first pair of success would only remove 1 box
of damage while the nest two would remove four boxes. Right? Sounds
like a problem to me.....
Thoughts?
-- BRUCE <gyro@********.co.za>
<hard@****>
Theres nothing like a netfight
Everything is True
Nothing is Forbidden