From: | Gurth gurth@******.nl |
---|---|
Subject: | Drain above D |
Date: | Fri, 12 Mar 1999 11:31:13 +0100 |
the street was...
> So, I take it that the extra boxes went on physical, did they?
Of course. All I did was expand how far you can stage damage (as normally
it stops at Deadly), all the other, normal, rules stay in effect.
> (Nice to know some aspects of 1st Edition are surviving to this day.)
Hey, I also use variable Staging figures for weapons, as per my article in
TSS-08 :)
> Also, wasn't there a rule that said, if you go to more than [1/2 body] boxes
> above deadly physical, then you were dead, absolutely dead, shuffled off
> this mortal coil and gone to meet your maker, dead....?
In SRII and SR3, the rule is that you absolutely die once you get more
physical damage than (10+Body) boxes, which is much easier to reach with
the house rules my group uses. I don't think SR1 had a rule like this,
though.
--
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