From: | dghost@****.com dghost@****.com |
---|---|
Subject: | magical effects for sea-going runners.... |
Date: | Mon, 15 Mar 1999 22:57:54 -0600 |
writes:
>Hi all. I've got a couple ideas/questions I'd like to run by the
collective
>conciousness of the list. I've my own thoughts, but I'd like to hear
some
>discussion.
>Disclaimer - I do not have Smuggler's Haven, so if these are covered
there,
>please trash me gently.
>
>Ok. First question. What effect would a silence spell cast underwater
have
>on sonar? Either passive or active.
Increase the perception (Electronics) test as per the spell description.
Security Tip: Worried about runners sneaking about with the aid of a
silence spell? Send sonar signals throught the premises and look for
holes. With several sonar signal sources, you can pinpoint the offenders
using the silence spell.
Sneaky Magicians tip: Design a version of silence that doesn't impede
sounds passing *through* (ie, does not originate within) the Area of
Effect.
>Next, using 2nd edition spells and following this train of thought...
>-- Physical Mask spells effect electronic detection devices.
That depends on your interpretation ... If Physical Mask is a purely
visual illusion, then a camera may detect a surfaced mini-sub as a small
boat but a sonar will (I don't know the possible detail level with sonar)
might reveal the true nature.
>-- Vehicular Mask disuises a vehicle or drone.
See above.
>-- A jellyfish is practically nothing but water and would not be picked
up
>by sonar.
>So. Then. What happens if you mask your drone as a jellyfish?
It gets picked up as a drone. Mask does not change the internal
composition of the masked item.
(All as IMO/AFAIK)
--
D. Ghost
(aka Pixel, Tantrum, RuPixel)
"You, you're like a spoonful of whoopass." --Grace
"A magician is always 'touching' himself" --Page 123, Grimoire (2nd
Edition)
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