From: | Kyoto the Angel dann1@********.erols.com |
---|---|
Subject: | This wacky teleportation theme |
Date: | Fri, 19 Mar 1999 00:52:42 -0500 |
From: Michael Berman <jberman@*****.com>
To: shadowrn@*********.org <shadowrn@*********.org>
Date: Thursday, March 18, 1999 10:00 PM
Subject: RE: This wacky teleportation theme
>
>>>Say....wouldn't Mana have gone back down by 3055?
>>
>>>I'd think the cycle is longer than 1000 years
>>
>>negs on that kyoto, mana cycles are like 3000-4000 years long so it would
>>still be going up in 3055 but it would be a lot higher than it s now.
>>
>>I see, so I'm guessing that in your campaign, or maybe a bit after, magic
>>will be more powerful than technology
>
>>Kyoto the Angel
>>AIM: AngelKyoto
>>ICQ: 29713335
>
>At the current time in my campaign happenings magic and tech are about
>equal, because dont forget, tech advances right along side magic, if not
>faster. If anything they are just different i geuss, with magic having
>advantages in some places and tech in others. For instance, if my team was
>to goto Mars they wouldnt even be able to use their magic due to some weird
>things i am implementing (tech that makes magic useless) like anti-magic
>fields and the like. On the other hand, for those of you wondering how the
>drek magic could be used on Mars anyway, I think that not only does earth
>pulse with mana cycles but so does the entire universe. Also, to the
unamed
>mailer who was talking about SR in BT that sounds interesting... except i
>dont want people running around in Mechs (this defeats the purpose of
>shadowrun IMHO). The dropships and such on the other hand, are quite
useful
>in merc drops runs and such... and does anyone know anything about temporal
>distortions (i.e. time travel)???
>
What about temporal distortions do you need to know?
Not like it's exactly a big scientific field...
You think having Battletech stuff would be wrong...imagine riggers in
various Macross mecha...
hehe..
Kyoto the Angel
AIM: AngelKyoto
ICQ: 29713335