From: | Joshua Ring strago@***.com |
---|---|
Subject: | Game Idea |
Date: | Sun, 21 Mar 1999 17:47:06 -0500 |
Kevin Dole wrote:
> I have an idea for a campaign that you may wish to use.
>
> The characters are a group of vigilanties. Most of them have
> day jobs as covers, but some of the them live totally in the shadows.
> The group deals with those individuals and organizations that LS/KE
> are unable or unwilling to shut down.
> They have been operation for a few months, long enough for
> some joker to hang a title on them, and for politians to either call the
> team heros or the greatest menace on streets. Gruntcops are
> roughly split 50/50 between those two attitudes, while the main
> offices of the variouslocal security corps feel that they are a target.
> Typical operational profile is a long period of recon and
> evidance gathering, a very short and heavy firefight (with drones
> and magic in support), a fast scramble for the bad guys guns,
> ammo and money (living off thier enemies), maybe torch the place
> (particularly if they are dealing drugs or BTLs), and get out of dodge
> about thirty seconds before the SWAT response team shows up.
> (Think the Punisher.) If they get lax,and dawddle or start getting
> corrupt, they don't get out before the boys in black. though.
> I figure that the team will have joint contact somewhere high up
> (military, corporate, intelligence, law enforcement) that can provide
> them some cover and supplies, but for the most part, they are on
> thier own.
>
> I also imagine discussing things with a contact. You knock on
> his apartment door at about 0300. The peephole files with light for a
> second, and ont he other side of the ddor you hear a muffled "oh
> ***!", followed by the joker running for the fire escape. Youcan
> either (a) let your buddies in the alley intercept him, or (b) you kick
> in the door, and proceed to chase his slimy hide through the slums.
>
> Kevin Dole /:|
> kdole@***.vsc.edu
> http://www.geocities.com/Area51/Dimension/4151/welcome.html
> "Once again, we have spat in the face of Death, and his second cousin,
Dismemberment."