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From: Patrick Goodman remo@***.net
Subject: Stargate SR3
Date: Tue, 23 Mar 1999 20:52:10 -0600
Oooh, dear, I forgot one from the other day....

>/ >On a high mana world I'd impose a mana multiplier. Say the
>/ >mana level is x2. If a Force 4 spell were cast it'd be treated as
>/ >a Force 8 spell. Of course it'd be treated as a Force 8 spell for
>/ >Drain purposes too. You can't have your cake and eat it too :)
>/
>/ While I'm aware of your reasoning behind this, David, I'm not
>/ entirely sure this is consistent with how things work in SR magic.
>/ If there's a lot more mana, it should be easier to cast nasty
>/ spells without massive drain.
>
>Actually, in hindsight I don't think that more mana would make spell
>casting any easier or more difficult using SR3 spellcasting
>techniques. What it might allow for are new techniques.

Actually, what I was thinking of would be that it would be impossible for a
mage to cast a spell below a particular force. The magic levels would add
to the effective force; our Earth, for purposes of this method, would be a
level 0 world. If they stepped out of the gate onto a level 3 world, it
would be impossible for them to cast a spell of less than force 4 (the force
1 they were trying to cast, plus the increased magic of the current
world)...which could cause problems. I've reconsidered my objection to the
higher drain target you originally mentioned, and now agree that it would
increase effective force for purposes of drain.

This works in reverse, too; a low mana world might be level -2, which means
that to get anything going at all they'd have to cast the spell at force 3.

Questions, comments, criticisms, aquatic life forms?

>So, IMHO if a spell casting runner stepped onto a mana rich world it
>wouldn't affected them one way or the other. However, native spell
>casters might use techniques completely alien to the runner.

Again, I'm not sure that this is entirely consistent with magic in
Shadowrun. The way I'm seeing it, more mana is going to affect the spells
that a magician casts in some way or another. I'm just trying to come up
with something that works for me.

I think that you're right, that there will be new and better techniques on
high-mana worlds, but I disagree that the mana level won't affect PC
spellcasters.

>/ ...I'm not sure I read this the same way as you do.
>
>How about now? :)

I think we're getting closer to an agreement.

--
(>) Texas 2-Step
El Paso: Never surrender. Never forget. Never forgive.

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