Back to the main page

Mailing List Logs for ShadowRN

From: Ed equine@******.net
Subject: Astral Assensing (different question)
Date: Sun, 28 Mar 1999 21:57:13 -0600
At 10:41 PM 3/28/99 -0500, you wrote:
>> To anyone reading this that is playing in my game online....do not go any
>> further.
>>
>> g
>> o
>>
>> o
>> n
>>
>> d
>> o
>> w
>> n
>>
>> i
>> f
>>
>> y
>> o
>> u
>>
>> d
>> a
>> r
>> e
>> !
>>
>I wouldn't call you a liar. If the mage isn't actively looking for
>these guys, he most likely will never see them. If the mage *is*
>looking for the snipers, but staying a good distance away, then I
>would apply cover and distance modifiers (are there any distance
>modifiers for perception tests?) to a normal astral perception test.
>Remember, astral perception (even in during full projection) does not
>allow a mage to see through a solid wall, although nothing would stop
>him from poking his head through a wall or two while looking.

Well the buildings are right next to the building the runners are in. I
did not think that the walls would be solid...duh. I figured they were
translucent when in astral so he could see through them. He did not
mention walking through the walls so I will just assume he wanted to keep
an eye on the astral presence of the building they are in. Thanks.

Ed
_________________________________________________________________
"The Green Machine"| Ed Mayhall | TEL Undisclosed
'94 ....__ Neon | PO BOX 703804 | EMAIL:equine@******.net
GEO |_|_|\_\ Green | Dallas, Tx 75370 |
Tracker[_\_|__|_d=d | USA |
_______(0))__(0))'___ | URL: http://www.terravirtua.com/ed/

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.