From: | dghost@****.com dghost@****.com |
---|---|
Subject: | Astral Assensing (different question) |
Date: | Wed, 31 Mar 1999 06:46:27 -0600 |
>In a message dated 3/30/1999 7:11:02 PM US Eastern Standard Time,
>Grimlakin@**********.com writes:
<SNIP>
>>Here is a question for you. Lets say you have a physad with the combat
sense
>>ability. Give him a base rateing of 1. Could a sniper get a shot at
the
>>Physad
>>without said fello getting a chance to do a initiative roll aginst him?
<SNIP>
>Okay, Combat Sense, level 1, gives the Adept 1 extra die to Combat Pool,
but
>what is more important is the amount of dice that the Adept gains in for
>making "Surprise" tests, in this case, IMO.
<SNIP>
Except that since when do make surprise tests for assailants that you
don't detect. As I said in another post, the determining factor here is
detection. Now, a Sniper can get a shot off at with a base Target Number
4 (modified due to scope) out to a range of 1 KILOMETER. What are the
chances of spotting a random person, 1 km away who is shooting from
behind some cover (ie, partial cover). I don't know about you, but I'd
say that to me he'd be a fuzzy dot that I wouldn't even notice ... If the
PhysAd can't detect the Sniper (and I wouldn't even roll unless the
character had special senses AND the player specifically said the
character was looking for something in the area the sniper was in ...),
there'd be no surprise test and no Combat Pool vrs the attack.
--
D. Ghost
(aka Pixel)
WARNING: Virus found: Win.com
Disinfect? (Y/N)
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