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From: 00DNA mcmanus@******.albany.edu
Subject: Characters looting corpses.
Date: Wed, 30 Jun 1999 17:10:34 -0400
At 03:48 PM 6/30/99 -0500, bahwi wrote:
>Many of my characters are used to AD&D and will take almost everything
>from the corpses of dead people, does anyone else have characters who do
>this? I think it is fine as long as they look for important information or
>clues, not just say they need an extra pistol or want to sell that 100Y
>new pistol, although sometimes they will run into bigger guns. They also
>try to take the armor, it's as if I don't pay them way too much
>already(I'm not a good GM yet, I'm working on it though). I was just
>wondering if anyone else had a problem with this and what they did about
>it? Most of my character play AD&D also, and that's the main reason.
>Thanks.

I had the same thing. I had a person who I taught how to role-play and she
just knows shadowrun...she never even thought of looting a corpse. I got
one guy now who's a regular AD&D player and he likes (liked) to loot. I
had other people who have never played AD&D loot too, so it's not just
that. For the most part I think it's ok. Heck, people kill each other for
a pair of sneakers, think they won't kill someone for something even more
valuable. It depends on the campaign a bit too. If you're playing a real
street level thing I'd say looting is a way of life. But if you're not
there are a couple of things you could do.
A) if they are trying to sell things be realistic. the base is only going
to be 35% of the price not including negotiation. that's not much...and if
you make them role-play the entire transaction it's going to get pretty
tiring.
B) have the cops or other people show up. specially when not in the
barrens...for a quick fight anywhere outside of the barrens I end the
combat with "You hear sirens in the distance" unless there's a reason not too.

--00DNA
"...user connection terminated."

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