Back to the main page

Mailing List Logs for ShadowRN

From: Matthew Schocke schocke@**********.com
Subject: Bio-ware, cyber-ware and mages
Date: Wed, 30 Jun 1999 17:34:13 -0400
This is another issue that has come up.. there was a lot of argument when
Shadowtech came out, because of the ambiguity/lacko'clarity in the rules on
body index vs. essence for magically active types.

Anyway, to make a long story short, I originally counted both cyber and bio
added together to determine magic loss.. then R:AS came out. the "latest
and greatest" module.. and I saw some combat mages with cyber _and_ bio..
Guess what? When I reverse engineered them, the only way it worked was to
go back to what my players originally thought... Count the HIGHER of the
two (body index or essence loss) to determine Magic Loss.

Thus, a combat mage with 2.95 points of Cyberware and 3.8 body index would
have an effective adjusted magic rating of 2 (barring geasa and such).

Given the greater use of the Magic attribute itself in SR3, this doesn't
seem too awful broken.. What do the rest of y'all think and/or use?

-Matthew




Matthew Schocke
Atlanta QMT "...but I always wanted to be a LUMBERJACK!"
404 815 0770 ext. 66998
1-800-719-4664 ext. 66998

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.