From: | Patrick Goodman remo@***.net |
---|---|
Subject: | Bioware, Betaware, and a 3rd edition game of mostly newbies |
Date: | Wed, 30 Jun 1999 22:35:15 -0500 |
> that make use of items that until Man and Machine is published have no
> rules under 3rd edition but exist in second edition items.
You're the GM. Know how to say "No."
> One has extensive Bioware and mostly Betaware cyber ware
> (enough to cut his essence down to 0.04).
And this would be a good time to do it.
My take on this: Bioware, until M&M is out, is a no-no, especially for
starting PCs. And beta-grade cyber is right out (for one thing, it's damned
expensive; I'd love to know how he afforded enough beta-grade ware to take
his Essence down that far). Limit him to alpha-grade at best, and no bio
until the rules come out. You'll thank yourself in the morning, though
he'll bitch and moan a lot.
> The other just pulled Ambidexterity and some Deltaware cyber eyes.
Ambidexterity isn't a biggie, but the delta-grade cyber has to go.
> My gut feeling is to tell them both to stick to only items
> in the currently published 3rd edition books.
Your gut is your friend. Go with your gut.
> Glancing at the Bioware character's sheet; he looked quite
> potent. Enough to single handedly take on the rest of the team.
Reason enough to say "No."
> Is the second edition stuff as unbalancing as it looks to
> me as a newbie?
Since you are a newbie, I'm inclined to say "Yes." You seem to have a good
handle on your own limitation. Trust your instincts; they'll save you more
than they'll hurt you here.
> The player is complaining that he will no longer have all
> his starting cash if/when Man and Machine is published.
He's young. He'll bounce back.
> My current response is that at that
> time he can get what he can or submit a new character, but that I
> don't want him using it all at this point.
Again, good call.
You've made what sound like good decisions. Stick to your guns.
--
(>) Texas 2-Step
El Paso: Never surrender. Never forget. Never forgive.