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Mailing List Logs for ShadowRN

From: Paul J. Adam Paul@********.demon.co.uk
Subject: Present day tech on guns
Date: Sun, 4 Jul 1999 22:32:57 +0100
In article <3.0.3.32.19990704163241.00886630@***.softhome.net>,
IronRaven <cyberraven@********.net> writes
>At 23.11 07-03-99 EDT, you wrote:
>>their, or another officers weapons. Not in a "long-run" but in a grab
and
>>wrestle with the weapon.

> Yes, but there was a survey conducted about two years ago that has been
>buried. In that survey, the vast majority (80%+) said that they would not
>be comfortable with such a system. They voiced confidence in retention
>holsters and other mechanical systems, not electronics and magnetics.

> You train to deal with that situation, extensively. Most perps don't.
>Thier loss.

The answer to that situation is hand razors. The bad guy grabs for your
weapon. You grab his hand. You use your razors to cut his tendons and
muscles to the bone. He now cannot pull the trigger of your sidearm even
if he gets it out of your holster.

Think about the reality of grappling with someone who can sprout scalpel
blades from their fingertips, and just how badly they could cut you in a
few eyeblinks. Every time you let them touch you, you'll be cut. Not nice.
Not fun.


>> I am not sure where you come up with the "rollplay" vs
"roleplay" line
>
> "Rollplay" is where your charcter is just a collection of figures.
> "Roleplay" is where you ARE your character, and they are a part of
you.

I'd agree with that. You can take it too far, of course... but if you lose a
character and think "oh, well", you're not roleplaying. If your PC dies and
you feel a sense of loss... you're roleplaying.

If you don't care about your creations, you won't play them properly.

>I get a
>little wierd(ier than normal) this time of year, what with the 4th and all.

Congratulations on your independence, you rebellious colonial scum :)

May you continue to prosper and succeed for many more years.

--
Paul J. Adam

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