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From: Gurth gurth@******.nl
Subject: Unarmed Combat
Date: Mon, 5 Jul 1999 11:49:34 +0200
According to EdgeWalker, at 19:06 on 4 Jul 99, the word on
the street was...

> Hi, Stupid Question i know but I am having a major blank spot. What happens
> if a character does not have unarmed combat and then goes in to unarmed
> combat with another character? Would you say that the character without
> unarmed combat could only use half his combat pool or is there a rule that
> covers this that I am missing?

If you're using SRII rules, you use the Skill Web to default to another
skill, adding +2 TN per dot between the two skills.

In SR3, look at the table on page 82. You can default to a skill in the
same box as the skill you don't have at a +2 TN modifier, or to the
attribute the skill belongs to, at a +4. In the first case, the amount of
Combat Pool dice that may be used is one-half the skill whose dice you
actually roll, while in the second you may not roll Combat Pool dice at
all. (This is explained on pages 84-85.)

Or, if you play third edition but want a skill web instead of this
newfangled "skills are linked to attributes" stuff, go to
http://shadowrun.html.com/plasticwarriors/srbooks/sw.html and download a
skill web for use with SR3. Note that it doesn't include the new skills
from MITS (yet).

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
E-mails uit het verleden bieden geen garantie voor de toekomst.
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