From: | Mongoose m0ng005e@*********.com |
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Subject: | Awakenings and Physical Adepts |
Date: | Mon, 5 Jul 1999 16:26:37 -0500 |
"...and the real advantages only physical adepts enjoy."
What does it mean ?
Does this sourcebook introduce some new rules for PhyAds ?
+++++++++++++++++++
Awakenings has adept powers that did not apear in SR2 or the grimoire,
and rules for "physical mages"- characters that can make limited use of
spellcasting and conjuring, and also have (fewer points worth of) physical
adept powers.
If you are using SR3 (and hence just "adepts"), you'd want MITS instead.
It has extra adept powers (fewer than Awakenings, but good ones, and
re-fitted for SR3) and rules for a type of adept that can cast spells and
conjure spirits (again, in a limited fasion, and at a cost to the number of
adept powers they get).
Mongoose
Thanx in advance
BitJack