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From: Ereskanti@***.com Ereskanti@***.com
Subject: Just another ghoul question
Date: Mon, 5 Jul 1999 22:46:17 EDT
In a message dated 7/5/1999 9:14:56 PM US Eastern Standard Time,
iscottw@*****.nb.ca writes:

> "And now, a Channel 6 editorial reply to Ereskanti@***.com."
> ] Actually, there is a considerable bit of information that is missing
here.
> ] First Generation ghouls *do* have this option. Second Generation ghouls
> ] (those born from Ghoul Parents...what a thought...imagine surviving a
> random
> ] hunger pang ;-) however are genetically bred into blindness, and as
such,
> ] cybereyes would have no effect.
>
> I'm drawing a blank here, refresh my memory for me: First Generation
> means you were infected, Second Generation means you were born a
> ghoul...issat right? If that's correct, it sounds like a decent
> compromise, one benefiting from cyber, and one not.

that is what I was trying to state, yes. Sorry if I lost you (I often need
extra sets of directions around Mike B., so don't feel left out ;-P).

> ] > Ghouls have to roll on a table (p 33) to determine the effects of
the
> ] > viral infection...this is the only random bit of character creation in
> ] > Shadowrun, and no sir, I don't like it. So, to make it a matter of
> ] > choice, I propose the following: instead of rolling on the Body scale,
> ] > one must purchase the level one wants with building points.
> ] > Standard functional ghoul costs 10 points, just like the book says.
> ] > +1 to Willpower costs 14 points. -1 Charisma (personality mostly
> ] > intact) costs 8 points, -1 to Intelligence and Charisma (some
semblance
> ] > of personality left) costs 6 points (I might not allow this option as
a
> ] > GM). I definitely wouldn't allow the lowest option, where the
> ] > personality is little more than an animal (that's a Critter, not a
PC).
> ] >
> ] > I'd welcome criticism on this...are the point values to high, low,
> ] > stupid? And, a major problem I see right away is, how does Body
figure
> ] > into it (as it does in the by-the-book rules)? I can't see a way to
do
> ] > it..maybe make higher Body characters pay less points for each option,
> ] > lower Body pay more? That's just changing what you spend points on
> ] > though...frustrating.
> ] > Anyway, I'm ready for input! C'mon, you House Rule junkies :)
>
> I meant Willpower here, BTW.

Okay.

> ] With regards to this last suggestion, I believe you are making the
> character
> ] creation a tad bit too difficult. Sure, it may work and create the
effect
> ] that you may be searching for, but it may later on be discovered that
you
> ] gave up a much needed skill or set of skills or something similar.
>
> I think you're probably right. Do you mean it'd be better to nix the
> aspect that involves Willpower, or the whole thing (and thus stick with
> the random roll and its effects)?

Personally, though I do NOT like the concept of purely random die rolls
involved in a character generation system like SR#, but on occasion a bit of
pure random chaos often helps to build a good role-play challenge and some
fun later on down the road. If it were me, I'd probably go for a bit of
constructive character innovation with the GM on the side (if possible) and
see if something cool can be derived from it later.

-K

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