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Mailing List Logs for ShadowRN

From: Thomas Price tmprice@***********.com
Subject: Mechwarrior 3rd Edition and other Origins stuff
Date: Thu, 08 Jul 1999 14:33:44 GMT
On Wed, 7 Jul 1999 18:03:13 -0400 (EDT), Bull <bull@*******.net>wrote:

>Anyways, MW 3rd Ed. is done and is currently at the editing and art
>department, and will hopefully be done and ready for sale at Gen Con.
>Bryan Nystul was demoing this at Origins and they had the manuscript copy
>ready for our viewing pleasure, though I was sadly too busy with the
>tournament and demos for SR and CS that I didn't get the chance to check it
>out.
>From what I heard at the "What's up with FASA" seminar, they've really
>taken the game and seriously expanded it, making it an RPG set in the
>future with Battlemechs as a backdrop, rather than what MW1 and 2 were,
>which was a game for what mech pilots did between missions. To be honest,
>it sounds like it could be a lot of fun. And yes, if you want, you CAN
>play Mech Pilots. Although this time around, when you're in a mech, you
>don't switch to the Mini's game. It actually will have full RP rules for
>piloting mechs, and will porbably let you have more options than the mini's
>game allows for.

hmmm. I wonder how compatible it is with the SR rule system. A cross
over campaign might be reasonable finally... Ok your Troll Rigger has
problems fitting in the Locusts cramped cockpit, maybe a medium or
heavy mech is a better idea... :):)


>Vor was also being demo'd, and it looked really cool as well. And before
>those of you who play these sorts of things say "Another mini's game??", it
>is supposed to have rules for designing your own troops and using mini's
>you already own :] Personally, I can't wait to put a Bloodthirster toe to
>toe with a few Growlers :]

What a mini game that doesn't make you buy 'their' minis and change
them every 2 years. GW must be SHOCKED. :)

>Armorcast, who used to do the big resin Warhammer 40K/Epic Walkers, is now
>doing a bunch of Battlemechs. They're almost the right scale to use the
>Mechwarrior miniatures (The old ones. There probably will eventually be
>some new ones) with them, and in a pinch, you can play Vor vs. battletech
>:] <chuckle> The Armorcast mechs run about $115.00, and are actually
>fully posable :]

OOO TOYS!

>There is now some jewelry company making Shadowrun "S" symbol Pins,
>Earrings, and Pendants. These run between $15 and $30, I think, depending
>on what you want. These looked really cool, and it was a shame that they
>were so expensive...

any new SR t-shirts?

>Man and Machine sould be out most likely in September, with the Shadowrun
>Quick Start Rules following that, with Cannon Companion after that. The
>Quick Start rules will be a simplified version of the SR rules (Kinda like
>old D&D vs. AD&D) that will sell for $7.00.

grumble grumble. I want my MTV^H^H^H CC. Need more BOOMS in my life.
:)

>I think that was most of it. It was a fun weekend, and we had a great
>tournout all weekend long with Demos and the SR Tournament. I even got to
>play Shadowrun with Mike Mulvhill! Of course, for some reason, they handed
>me the Ork Combat Decker (we were using the SR3 sample characters). I was
>a little disappointed that Jon Szeto (also playing) didn;t play the Rigger
><grin>

So how was it? What kind of mission, any fun stories from the game?
How was Mike as a GM? What DID Szeto play if not the rigger? Etc.


Thomas Price
aka The Bookworm

tmprice@***********.com

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.