From: | Lomion lomion@*********.escnd1.sdca.home.com |
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Subject: | Thoughts: sourcebook ideas |
Date: | Sat, 10 Jul 1999 18:00:57 -0700 (PDT) |
> > But we're even more boxed in now.
I disagree here, all that has happened is we are free to decide our own
course. No one ever said you have to follow the published material
exaclty. I hada campaign that had the universal bortherhood/bug stuff go
in a different direct. The runners accidentaly exposed the whole deal
with them and started a major scuffle in Seattle, it made things very
interesting for some time in that game.
>SNIP >
> > We can't even mention 70% of the globe in
> > a media article without risking going way off track of the future
> > of the Shadowrun universe.
So, as i said above who said you have to follow their track? That's the
beauty of an RPG you can make your own world.
<SNIP>
> > Right now the Shadowrun world is severely limited in it's scope.
That's funny, i don;t see how it's limited. The only thing limiting it is
the imagination of it's players and gm's.
The first game I ran i started a whole immortal elf campaign thing(this is
SR-1) and they ended up going that route. Which to me shows that
sometimes you can end up in the same place by different routes or ideas.
I always use the FASA stuff as a springboard, or a general movement, the
incidentals though are easy to change or create without affecting their
stuff, then again you can say screw em and use your own stuff exclusively.
--Lomion