From: | Number Ten Ox number_10_ox@**********.com |
---|---|
Subject: | [OT] Earthdawn help. |
Date: | Mon, 12 Jul 1999 07:12:25 -0700 (PDT) |
> Actually, the rating of the quest doesn't have to be very intensive at
> all.
> Information is all nice and wonderful, but would really be of little good
> given the fact that *most* of the 4th Age Enchanters are way beyond
> deceased....
Um. K? As I understand it, ED magical items have progressively cooler
abilities depending on how much you know about the item. It is required
that you know whocreated a sword before you can make the sword
do STR+37 damage. :)
(No, the above was just an example. Really.)
And responding to an earlier thread: the adventure in question was
"Bottled Demon", and featured what I can only assume to be a Horror-tainted
artifact. I'll be running a modified version of it. Soon. Very soon. :)
(I'm going to use Max Rible's modification, too. "Here, you have this
horrible thing. The shaman has been getting dreams about getting a
Great Dragon to destroy it. Go find one." They're in Seattle. If they're
dumb enough to go to Haesslich with the thing, events may get interesting.
Otherwise, their best bet is probably Lowfyr (though they don't know it) or
Hestaby.)
> -K
==--Number 10 Ox.
"It's a big yellow rubber ducky."
"Is it rigger-driven?"
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